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Roblox - home screen kittylover 2 qtee1/19/2024 In Bethesda’s case, they suffer massive performance losses when you see a long tunnel of portals. These generally come with constraints though, and are specific to the game. Other games have similar features: Bethesda games, for instance, uses portals to connect two interior logical rooms which show the other side even though it’s not truly loaded, so that’s kind of like what’s being requested. This, on the other hand, is more complicated. I think making it would give roblox developers much more possiblities and would make the interfaces better and better. So for example to do the splitted view u would need to do two GUI Objects, link them with two Camera Instances and script (controls, Camera CFrame) etc.ĮDIT: Editted the post to make it more clear what I wanted to say.
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